Skip to content
Tired of reading?  Go rip some packs.

Opening Packs

The Open Packs page shows all available packs as a grid. Each tile displays:

  • Pack name and description
  • Cards per pack (always 5)
  • Premium badge — if shown, the pack costs Burbux to open (the cost is listed on the tile)
  • Info button (ⓘ) — opens a pull-odds breakdown for that pack

Select a pack to make it active. You can switch packs any time before ripping.

Tap the button on any pack to see a table of pull rates. Each row shows:

ColumnWhat it means
Parallel nameThe tier (Silver, Gold, Lava, etc.)
Print runFor numbered parallels, the total copies that exist
Odds”1 in N” chance per card slot
BoostedThis pack has elevated odds for that tier
InsertCards come from a special insert set

Odds are per slot, not per pack. A pack of 5 cards gives you 5 independent rolls.

If you’re signed in, a capacity meter appears below the pack details showing your current binder usage (N / M slots). If your binder is full you can’t open more packs until you either:

  • Remove cards from your binder, or
  • Purchase additional slots (costs Burbux — button appears when you’re full)

Tap the foil pack art. A short tear animation plays, then your 5 cards appear face-down. Tap each card individually to reveal it.

If a card has a print run (e.g., /100, /25, /1), a brief shake-and-glow animation plays before the flip. Numbered cards are automatically saved to your binder on reveal — no manual save needed.

Each card has two faces:

Front:

  • Player artwork (or team-color gradient if no image yet)
  • Parallel visual effects (foil sheen, overlay animations)
  • Rookie shield badge (RC) if applicable
  • Team logo, player name, position, and jersey number
  • Serial badge (#N / PrintRun) on numbered cards

Back:

  • Card number and parallel name
  • Team, overall rating, position, jersey stats
  • Player tagline
  • Jersey match badge — appears when your serial number matches the player’s jersey number

Tap the card to flip between faces.

After revealing all cards:

  • Numbered cards are already saved automatically.
  • Regular cards show a Save to Binder button on the card back.
  • Save All appears at the bottom of the page if you haven’t saved everything yet.

Cards not saved are lost when you navigate away or open another pack.

After saving (or skipping save), click Open Another Pack to reset and go again. There is a short cooldown between opens.